Oct 28, 2011

Microsoft's vision for the upcoming years



I do not know whether you know it, but ... I intent to show my clients best and or new ways to improve their business and to spread their communication channels - There is so much more than PC, Mac and Laptop to use interactive services and applications ...

On YouTube I found this vision for a interactive future, this video is a treat for the eyes of each geek, nerd, futurist and every one who is keen to look beyond the standards.



... and in all these cases and stituations I consider about how our live and work as well as our convenience, productivity and efficiency will be influenced and improved by the up-and-coming appliance and devices as well by technology and possibilities in the years ahead.
Various enterprises and especially Microsoft has joined forces with collaborators, partners, customers, and leaders across multiple disciplines to develop scenarios that discover capacity, challenges, and powerful technologies. This technologies and opportunities might or will converge to improve our lives, at
  • Work
  • Home
  • Healthcare
  • Communication
  • Transportation
  • Security

I would be interested to know what you think! Please tell me what you think and what you’d like to see in the technology of tomorrow.

  • “transparent wall” between two classrooms around the world
  • animated drawings, realtime conversation translations,
  • surface displays
  • electronic boarding cards
  • transparent displays
  • mini projectors
  • electronic newspaper
  • functional network connectivity

Former related articles:
From Sept. 2009: Visions - upcoming and current capabilities
From May 2009: Microsoft's "Home of the Future"
From March 2009: New upcoming ways to interact
From March 2009: Wearable Device

Oct 3, 2011

The relation of success, decisions and experiences.

Have you ever thought about what thoughts are made of, what drives your creativity and your decisions? This following definition passed through my mind - It's still not the final one - but I think a first step:


Success is the result of proper decisions. 
Proper decisions come from experiences. 
Experience results from former decisions, 
and that means ... 
avoiding false decisions and improving of successful conclusion.


There are these proverbs like ...
 "You have to learn from your mistakes" or "learning from the mistakes of others"
 OK - that's absolutely not wrong - but failures are NOT prerequisites for success.

Let's be honest - is that surprising? - I think not - It's just the way like mother nature works ...
Evolution does NOT waste time or abide by / with failures, 
flora and fauna is always building upon what worked, what was successful.
Shouldn't we too ? 
Yes - One shouldn't change horses in midstream - but at the next good point / at the very next shallow bank we have to look what we can do better, improve or avoid.

[  these are just a few thoughts of a sleepless night :-) and or or the result of experience and observation :-)  ]
What do you think?

Sep 27, 2011

Facebook's latest 'improvements'

I do not know whether you know it, but Facebook uncovered some major changes last week during their annual f8 conference. 
Facebook opened a next chapter of ‘improvements’ this week. A number of complete new apps will allow Facebook users to enter almost everything they do into the social network — where they are, what they do, what book they're reading and what page they're on or what street they just driving through or what you currently eat (how healthy or balanced your diet is) - that is not very new but the way is different and the options to track these information - more graduated, easier to track and to observe.


The biggest modification, at least that's what I'm hearing / noticed so far, is the introduction of the TIMELINE which will replace a user’s profile with a timeline of events from ‘their Facebook history’ (status updates, photos and all the other things said and done). 
Facebook has extensively worked as a kind of recommendation engine. Up to now we could see what kind of things our direct friends like or dislike, we could read their ideas and thoughts, where they have been through their pictures and albums and which places our friends were at. The new Facebook will work to make this process even much more observable, obvious and each tiny thing more public. The ‘heart’ of the new ‘improvements’ is the redesigned profile, which Facebook calls TIMELINE. Each status update, each connection, each ‘like’, each location we check in to support Facebook learn more about you, your network and people around you. Facebook has now taken all that data and presented it in TIMELINE, which allows users to scroll back through time. Checkout the instructions by Mashable (http://mashable.com/2011/09/22/how-to-facebook-timeline/#27139Youve-Done-It) ! It's important to keep in mind that Facebook isn't showing our friends any information that they couldn't have already seen by scrolling back in our current profile view. A friend who isn't allowed to see your photos or wall posts now won't be able to see them in your forthcoming Timeline. And it's also important to keep in mind that all those pieces of information are grouped together over the years, it can paint a clearer picture you, our friends and your network. It's hard to upbraid Facebook at this point, though - These are all information we of our own accord entering and entered into the social network. We always should keep in mind what we freely like to tell others - we should consider very carefully what kind of informations we knowingly and willingly post on Facebook, Linkedin, Google+, Xing or other networks. 
For those who have posted regrettable things in the past, forgotten about them, and never deleted those posts or comments, you should be worried. It’s now incredibly easy for someone go back on your life and see what you have posted. 
The good news is that Facebook does allow users to control what is displayed on the Timeline. As users scroll back, posts can be deleted from the Timeline or from Facebook altogether.


And the second big thing is Open Graph. Another significant change is a new class of Open Graph applications that let users share what they read, watch or listen to. According to Inside Facebook, "These news feed and Ticker stories will feature new “Listened”, “Watched”, and “Read” buttons Advertisers on Facebook’s Ads API or who work with the Direct Sales team will soon have the option to target users who’ve shared through these apps or clicked these buttons, letting them reach consumers of their content that might not have Liked a related Page." (http://www.insidefacebook.com/2011/09/22/what-f8-means-for-advertisers-the-ability-to-target-users-based-on-media-consumption/). 
This feature interacts with each user's homepage that shows real-time updates. With the latest update to Facebook's Open Graph, users who interact with Facebook-integrated services like Spotify, Netflix, and games will now automatically show up in the mini-feed. That means users will no longer have to "like" something for it to appear in this feed. If you are playing a game, reading an article or listening to music it will appear in the mini-feed. 
I am really not sure whether I should like it ...
Will these automatic updates help you become closer to your connections on Facebook? 
Or will it create issues for employees who read news, articles, play games, watch tubes, presentations, recorded talks or movies or once in a while pastime things at work? 
Yes as Advertiser I can use these new features – but is this a polite way to know more about my users?

Aug 30, 2011

Discussion - New direction for IAI

The Board of Directors discussed the new direction for IAI. Andrea Resmini, Dan Klyn, Dorian Taylor, and Jeff Parks met recently to share with the community upcoming changes to the IAI that will benefit members and the discipline of Information Architecture globally.
The first of what we hope to become a regular podcast by the IAI board of directors is up and available for download and streaming.

Time of Podcast: 17 minutes 42 seconds

and please visit the IAI site: iainstitute.org news

Aug 1, 2011

Joy of use

I do not know whether you know it, but the best way to change people's behaviour is by making it joy to do it.
This means the product, application, service or or or is able to give exactly the right kind of service, pleasure and joy what the user is expecting from it. And it´s the joy of reaching my aims and the joy of doing so easily.
The information architecture is in charge of clarity of the information and features, lack of confusion, a short learning curve and the joy of finding.
The designing of the interaction is essential for a successful and overall satisfying experience. So the interaction design has to answer the questions of workflow, logic, clarity, and simplicity of the information.
Visual design is responsible for the clarity of the information and elements, simplicity of tools and features, pleasant or interesting appearance of the interface, the visual hierarchy, and the joy of look and feel.
Accessibility is a common term used to describe how easy it is for people to use applications or other objects. It is not to be mixed up with usability which is used to describe how easily an application, tool or object can be used by any type of user. One meaning of accessibility specifically focuses on people with disabilities: physical, psychological, learning, among others. Even though accessibility is not an element of its own, it is important to notice that accessibility also plays a role on the whole user experience to increase the likelihood of a wide-ranging user experience.
People tend to gravitate to something that is easier to use regardless of who it might have been designed for.
Find out more about that topic: http://www.boxesandarrows.com/view/ux-design-planning

In this context I like to show you these projects ...









Find out more about ...
... that topic: http://www.boxesandarrows.com/view/ux-design-planning
or about these projects ...
http://www.thefuntheory.com/

Apr 3, 2011

IA Summit 2011 in Denver Colorado

Two workshop days and then three days with great talks offered an opportunity to bring people together who are up to now not yet well acquainted with one another. IA and UX professionals could exchange insights and share perspectives for designing better experiences across all perspectives of the virtual information space.
Something what rushed into my mind during the conference was: "Good UXwork and IAwork starts with honesty, asks tenacious maybe inconvenient questions, comes from collaboration and intensiv teamwork and from trusting your intuition."

Thanks to the organisation team, all volunteers in the back and front, all contributor and each one whose hard work made it possible and by the way to all the great speakers, each attendant and for each great conversation I had - I am not sure whether I can attend next year.

Below you will find the presentations ordered by days

: : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : :

-----------------------------------------------------------------
More Than a Metaphor: Making Places with Information
Jorge Arango's portion
Andrew Hinton's portion
Andrea Resmini's portion

(Not found by yet - sorry)
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Rob Fay, Joanna Hunt
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Karen McGrane
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Democracy is a Design Problem: Ballot Design Studio
Jonathan Knoll, Dana Chisnell
(Not found by yet - sorry)
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Shai Idelson
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Russ Unger, Dan Willis
( If you have missed it - you have really missed it, it was full of experience and "disruption", in the best positive sence)
-----------------------------------------------------------------
Serena H. Rosenhan, Joanna Markel, Chris Farnum
-----------------------------------------------------------------
Leanna Gingras
(regarding reading list)
-----------------------------------------------------------------
Dana Chisnell
-----------------------------------------------------------------
Samantha Starmer
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UX Communities: Starting from the Beginning
Matthew Solle, Martin Belam, Joe Sokohl, Eric Reiss
(Not found by yet - sorry)
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Jonas Söderström
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Carl Collins
(PDF)
-----------------------------------------------------------------
Stephen P Anderson
(Not found by yet - sorry - http://www.slideshare.net/stephenpa )
-----------------------------------------------------------------
Kyle Soucy
-----------------------------------------------------------------
Javier Velasco-Martin
-----------------------------------------------------------------
The Most Valuable UX Person in the World
Jared Spool
(Not found by yet - sorry - http://www.slideshare.net/jmspool )
-----------------------------------------------------------------
Andrea Resmini
-----------------------------------------------------------------


: : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : :

-----------------------------------------------------------------
Megan Ellinger
(Not found by yet - sorry)
-----------------------------------------------------------------
Adam Connor, Aaron Irizarry
-----------------------------------------------------------------
Richard Dalton
-----------------------------------------------------------------
Tim Caynes
(Tim wrote a nice and very personal article about this event: http://www.foolproof.co.uk/thinking-about-summit/)
-----------------------------------------------------------------
Johanna Kollmann
-----------------------------------------------------------------
Jeff Gothelf
-----------------------------------------------------------------
Justin Davis
-----------------------------------------------------------------
John Yesko
Jonathon Colman, Erin Hawk
-----------------------------------------------------------------
Increase The Size Of Your Package In Just Four Weeks: Four Steps To Successful E-Commerce
Eric Reiss
( Not found by yet - sorry - http://www.slideshare.net/ericreiss )
-----------------------------------------------------------------
Beyond Digital: What IAs Need to Know about Service Design
Samantha Starmer, Priyanka Kakar, Jess McMullin, Andrea Resmini
( Not found by yet - sorry )
-----------------------------------------------------------------
EIA: Enterprise as a Strategy for Bulletproofing IA
Gregg Rugolo
( Not found by yet - sorry )
-----------------------------------------------------------------
The Journey to 'Yes' - Jeff's Part - Alla's Part
Jeff Parks, Alla Zollers
( Jeff's Part - I could not find by now - sorry )
-----------------------------------------------------------------
Belén Barros Pena and Bernard Tyers
-----------------------------------------------------------------
Lynne Polischuik, Julie Strothman
-----------------------------------------------------------------
Louis Rosenfeld
-----------------------------------------------------------------


: : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : :

-----------------------------------------------------------------
Mike Atherton, Michael Smethurst
-----------------------------------------------------------------
James Reffell
-----------------------------------------------------------------
Solving World Problems with UX
Olga Howard
( Not found by yet - sorry - http://www.slideshare.net/olgahow )
-----------------------------------------------------------------
Kim Bieler
-----------------------------------------------------------------
Carrie Hane Dennison
-----------------------------------------------------------------
Practicing What We Preach: Usable and Effective Design Deliverables
Aviva W Rosenstein
( Not found by yet - sorry )
-----------------------------------------------------------------
Toward an Information Architecture Curriculum and Canon
Dan Klyn
-----------------------------------------------------------------
Connie Malamed
( Not found by yet - sorry )
-----------------------------------------------------------------
Adam Polansky
( Not found by yet - sorry http://www.slideshare.net/AdamtheIA )
Beth Koloski
-----------------------------------------------------------------
How Valuable Is Your Work? Measuring the User Experience
Eduardo F Ortiz
( Not found by yet - sorry )
-----------------------------------------------------------------
Koen Claes
-----------------------------------------------------------------
Democratizing Data, Driving Social Change
Mekayla Ichneumon Beaver, Matthew Barry
( Not found by yet - sorry )
-----------------------------------------------------------------
On 'Shrink It and Pink It': Designing Experiences for Women
Jessica Ivins
( Not found by yet - sorry )
-----------------------------------------------------------------
Cennydd Bowles
-----------------------------------------------------------------


: : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : :


-----------------------------------------------------------------
Russ Unger, Amanda Schonfeld
-----------------------------------------------------------------
Joe Sokohl
-----------------------------------------------------------------

especially this list of workshop presentation isn't completed by now,
I'd be thankful for hints and tips to rount out

: : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : :


Other Talks:
Talks that have taken place - but kann hardly remind on which day ...

Andrea Resmini

Ravi Mynampaty

Ann McMeekin Carrier

: : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : : - : :


BTW ................................
... if anybody discovers presentation that I haven't found - please leave a comment

Update 4/4/2011 9:45am:
Quite a lot of the presentation are gathered on this listing pagehttp://www.slideshare.net/event/ia-summit-2011/slideshows
Update 4/4/2011 9:45pm:
and quite a lot of the presentations have now also the #ias11 tag

Update 8/30/2011 9:45pm:
Podcasts available

A few recorded sessions from the IA Summit in Denver now available


Jan 14, 2011

Shopping Carts + Check-out ... ... ... ... ... There is often no big single problem, there are "just" a lot of little problems.


Quite a lot of my projects starts with the request ...
Please improve our IA and UX - Improve navigation and homepage, and reduce the number of clicks required to access either product details, key content and the check-out.
Well, being a holistic person and fanatic, or call me a nut of findability, utility and usability ...
I made again and again the experience that clients often ask the wrong question - and it's our responsibility to find the real pain points.
In cases of e-commerce clients it's from time to time not the solution to change the navigation and homepage - but these both topics are most mentioned by clients.
Many clients view their responsibility from a top-down perspective - Can User find what they need from the homepage? Yes it's an important question, but this approach takes no notice of the fact that many visitors don't start from your homepage. Quite a lot of your customers will never visit your homepage. Efficient and high-perfomance search engines, social networks, blogs and or your own banner and commercials are linking your visitors to your shop. And these links rarely refer to your homepage.
Quite often I suggest my clients to look at the analytics first and then it's again and again the situation that we start prior to the site itself, improving the findability of the site and key pages, or to start with the "end", utility and usability of the shopping cart and checkout-process. This article will deal with the latter.

How can site designers and planners make the user experience of their checkout process more consistent, easy and enjoyable?
I have compiled what I consider to be some of the most important factors to consider when taking consumers through a checkout process.



User / Visitor Life-Cycle see further diagrams:

Customers are again and again frustrated when purchasing online, especially when they invest a lot of time and energy researching to find the wanted item, only to struggle when going through the checkout process. Sometimes their frustration and disappointment most often stem from a number of aspects, and other times it is influenced by tiny but important aspect.

  • Checkout Step Indicator / Breadcrumbs
Provide a step-progress-indicator throughout the entire checkout process to show your user where they are. One thing I hear frequently is that users like knowing where they are and how much further they have to go before completing their checkout process. Use headlines, subheadings and breadcrumb navigation - good headings and subheadings can help customers establish which page they are on and what the topic of the page they are viewing is. Breadcrumb navigation helps customers establish how deep they are within the site structure and process. And it shows what is available to view before and after the page users are on within the flow or process.
Give a clear indication of what to expect next. And at the end ensure the Confirmation/Thank You page provides customers with a time line of when they can expect their order to be fulfilled. It is also important to show your gratitude by thanking customers for their order. Customers often indicate they value sites that make an effort to show their appreciation.

  • Contact Information
If you offer a live help line, make sure contact information and a phone number are highly visible everywhere in the checkout process in best case visible above the fold and easy for customers to see. For those not wanting to call a Toll Free Number and wait on hold, Live chat is an excellent customer service feature. I’ve found it to be very effective for businesses with high value items such as high-end electronic etc..

  • Availability Of Products
Show stock and availability of products as early as possible within the checkout and order process. At best case the shop shows product inventory and item availability as early in the shopping and buying process as possible.

  • Price, Shipping Costs, Taxes
Provide the price of the item, shipping and tax cost as early in the process as possible.
Customers will very often hesitate to continue with the checkout process if they cannot determine how much it will cost to ship the item(s), especially in case of minor items when the shipping costs might be higher than the product and for bigger items that might be more expensive to ship or those that involve a freight charge.
You should provide a link to general shipping rates so that customers can estimate their final price, sooner, rather than later.
I have recognized that customers would definitely abandon the site if they did not have the total cost of their purchase before being asked to provide their credit card information. Companies, brands and shops also often lose quite a lot of trustworthiness and credibility when this occurs.

  • Shipping Options
Shipping options have positively impact on your shop. In 2009 the e-tailing group conducted the 5th Annual Cross-Channel Shopping Survey (http://www.e-tailing.com/content/?p=288) by examining in-depth cross-channel tactics on forty websites and visiting seventy-seven retail stores that enable buy online/pickup in-store along with other related customer conveniences including product look-up, marketing collateral and web integration.
A number of interesting findings were emphasized. These findings may lead to changes in the way retailers get products into consumers’ shopping carts, and ultimately into their homes - Buy online/pickup in-store - ship-to-store model – Packstation (http://en.wikipedia.org/wiki/Packstation) - etc.

  • Checkout as a “Guest”
Allow users the opportunity to checkout as a “Guest”. Customers do not like being forced to register with the site in order to purchase an item. Initially, many of first time visitors are skeptical and doubtful.
I have spoken to several customers, they said they would simply go to another site or drive to a store to find the same item, simply because they are being asked to register. Many users associate registration with potentially receiving SPAM or junk mail. That doesn’t mean that it’s not a NO-GO combining your newsletter abo and your checkout process – but you have to do it clear, polite and obvious, and tell your customers and potential subscribers their benefits to order your newsletter. And tell him in advance how often you will send him your newsletter – perhaps you can offer him the opportunity to order just the next issue.

  • Familiar Image (Key Image)
Ensure the shopping cart page contains a clickable image of each product being purchased. In spite of the fact that most customers have more than likely seen the product in detail before adding it to their cart, it’s confidence-building and reassuring for the user to see the familiar product image. This increases user’s comfort level before starting the actual checkout process.

  • Maintain User’s Data
Retain customers’ previously entered information. Customers’ frustration levels increase enormously when the checkout process lose information the user entered within a previous step, simply because he clicked the browser’s back-button or even more when he clicked the site’s back-button.

  • Security Badges, Trust Certificates
Keep security badges, trust certificates and an updated SSL certificate in place so consumers can perceive your site is secure.
It is important to show to your users that they are buying from a secure store. That you and your shop make an effort to protect user’s privacy, personal information, billing information and any other private information shared during a transaction.
It is also necessary to have an updated SSL certificate so the appropriate “lock icon” appears in the lower right hand corner of shoppers’ browsers when they enter a secure section of your store or a secure checkout page.

  • Printer Friendly option
Allow users to print the summary by displaying a “printer friendly option”.

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Test different combinations of these above mentioned factors to see which ones produce the best results for your store and shopping cart. There are many more things that can be done to improve specific processes within any eCommerce store. These factors will help to ensure that customers have any easy, as well as enjoyable, purchasing experience.

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In connection with this topic I like pointing you to a former article about forms:

The form of forms … We need them, but also hate them

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Update - 2011 March 3rd:

Today I discovered a great study by Baymard Institute:

E-Commerce Checkout Usability - http://baymard.com/checkout-usability

Exploring the user's checkout experience - An original research study by Baymard Institut (Christian Holst, Jamie Applesee)